WebRTC Real-Time Video & Audio Solutions
WebRTC (Web Real-Time Communication) enables browsers and mobile apps to stream audio, video, and data directly between peers with sub-second latency, via SFUs, media servers, signaling controllers, and camera stream decoders.
Start a project →WebRTC (Web Real-Time Communication) is a technology enabling browsers and mobile apps to stream audio, video, and data directly between peers with sub-second latency. WebRTC development involves engineering selective forwarding units (SFUs), media servers, signaling controllers, and camera stream decoders.
Sub-Second Latency WebRTC Engineering
Traditional video streaming (HLS, RTMP) suffers from 5-30 second lag times. We engineer custom WebRTC infrastructure supporting sub-second video calling, screen sharing, vector coordinates exchange, and RTSP IP camera decoding directly to browsers.
Choosing Mesh (simple calls), SFU (group conferences), or MCU (video mixing) architectures.
Building WebSocket signaling servers and deploying TURN relays to bypass firewalls.
Setting up SFU pipelines, routing audio tracks, and configuring packet re-transmissions.
Handling browser permissions, resolving device shifts, and managing connection drops.